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DoGe Character and World Design

My task was to design 2D characters and splash screens for a MOBA-style game and NFT cards. Each character had to have an unique array of features that would be required in the different battle arenas/worlds. In addition to that, the idea behind this project was to help continue building out the ZooBDoo brand story.

Splash Loading Screen for DoGe´s Arena.

Splash Loading Screen for DoGe´s Arena.

Render Pass from Blender.

Render Pass from Blender.

Chosen Concept.

Chosen Concept.

Concept Variations.

Concept Variations.

DoGe´s World Moodboard.

DoGe´s World Moodboard.

NFT cards. I applied a cell-shading shader to the character in Blender, and I further enhanced the composition making asset variations using Photoshop.

NFT cards. I applied a cell-shading shader to the character in Blender, and I further enhanced the composition making asset variations using Photoshop.

DoGe 3D concepts. The body shape of ZooBDo characters in general are inspired in Disney Infinity body proportions.

DoGe 3D concepts. The body shape of ZooBDo characters in general are inspired in Disney Infinity body proportions.

DoGe First Sketches.

DoGe First Sketches.

Character Moodboard.

Character Moodboard.